"In the game, which is still in development, players assume the role of an American service member stationed at Camp Bucca, a detention center that was located near the port city of Umm Qasr in southeast Iraq, at an undetermined time during the Iraq War. Throughout the game, players interact with Iraqi prisoners, who are clothed in the camp’s trademark yellow jumpsuits and occasionally have black hoods pulled over their heads. The player must interrogate the prisoners, choosing between methods like waterboarding or electrocution to extract information. If an interrogation goes too far, the questioner can kill the prisoner." (thanks Amir)